Hyper Sonic Sonic 3

I enjoyed Hyper Sonic's additional abilities in Sonic 3 and Knuckles and the flashing colors and stars but if I were to be completely honest Super Sonic is probably the better choice. I got more. Would have been nice for Hyper Sonic to have appeared in Generations, but SEGA don't really treat Hyper as canon which is a shame. The Hyper Flash is an attack exclusively used by Hyper Sonic in Sonic the Hedgehog 3 & Knuckles. © 2021 SSega Retro Sega Genesis | Mega drive | Games Online. Sonic 3 Complete is a fun online Sonic game that you can play here on Games HAHA. [not to be confused with the chocolate malt drink]. This is on S3&K Slot 1: Sonic w/Tails Slot 2: Sonic alone Slot 3: Tails Slot 4: Knuckles Slot 5: See slot 1 Slot 6: See slot 2 Slot 7: See slot 3 Slot 8: See slot 4 I always try to get a score of 1.5 million+ points on all 8 slots without using the Launch Base Zone trick. XD. I didn't like Super Silver (although I didn't like Silver to start with, either), I don't really want to see Super Tails or Knuckles again, and I can't see Super Amy, Super Espio, Super Rouge, etc as anything other than a joke. Proteus libraries download. Toei Sonic 3 & Knuckles Untitled Sonic 1 In short, Eggman wants to destroy Sonic, and, well, Sonic just won't have that, and it's up to you to stop him.Currently Read more Super Sonic in Sonic the Hedgehog is hack by Puto which adds the ability to turn into Super Sonic when obtaining all the Chaos Emeralds or using a button code. I completely agree with Diogenes on this. It was interesting at the time, but with Sonic 4 Super Sonic can now breathe underwater, which he should've been able to do since Sonic 2. Or at least, was. Pasted as rich text. Sonic being able to harness the pure energies of the Chaos Emeralds, to me would be so cheapened if he was constantly ascending to a higher level such as a Hyper form. I prefer reasoning that Hyper Sonic was a one time only deal, much like Cyborg gaining that massive power boost in Teen Titans and repairing himself/kicking Brother Blood's skidplate. Sonic.EXE Sadness is a fun online Sonic game that you can play here on Games HAHA. You would think someone with such a close tie would be able to utilize the tools he's destined to protect. Super Sonic's abilities from Sonic 3 & Knuckles were added in addition to using the Super Sonic sprites of Sonic the Hedgehog 2. He had the Hyper Sonic jump attack (don't know the name), could breathe underwater, had after images, and glew in the colours of the Super Emeralds. There's no Hyper Shadow, Hyper Silver, Hyper Blaze, etc you get the point. Their only point is to add more flashy beams. As someone who just as avid of a DragonBall fan as he is as a Sonic fan, no hard feelings. You'll play through brand new levels in this revision. Super Sonic in Sonic 3D is a hack of And then there's Hyper Sonic, where they basically go 'okay let's make bigger emeralds so Sonic glows more and gets even more powerful!' And then one of those few survivors goes up against that tyrant, achieves that legendary state, and delivers a righteous beatdown, as revenge and justice for his race. Considering that Hyper Sonic is just a flashier Super Sonic (whose most notable abilities were given to both regular and Super Sonics) .. meh. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. That only leaves the 'double jump in any direction' ability to make Hyper unique from Super, but honestly I'd rather have Super Sonic be able fly like we've seen in every cutscene since Sonic 2 but haven't able to do in the games so far. He was just so cool, faster, more athletic, he could fly, oh, and he was GOLD. Than it'll feel like what happened with DBZ where almost everybody can go Super and everyone is advancing to higher forms which are basically the same exact thing but with longer hair and more powerful attacks. If you enjoyed this game and want to play similar fun games then make sure to play Super Sonic and Hyper Sonic in Sonic 1, Sonic Mania Edition or Sonic Colors or just go to the Sonic games page. Emerald Power Sonic? In addition, you can select from a handful of Super/Hyper music tracks: such as the themes from Sonic 2, 3, & Knuckles.To unlock Super/Hyper Sonic, you can … I would like to see Super Tails and the Flickies again once, though, for giggles. Super Sonic in Sonic 3D is a hack of Sonic 3D: Flickies' Island made by Sik. But enough about Sonic, I wanna see Knuckles power up off of the Master Emerald in a platforming game. Story-wise, Hyper Sonic never existed. It was first posted in the Random Hack/Mini Projec. Sonic en modo Hyper contra Knuckles :D ¡¡DUELO DE TITANES!! In addition, you can select from a handful of Super/Hyper music tracks: such as the themes from Sonic 2, 3, & Knuckles.To unlock Super/Hyper Sonic, you can collect all of the Chaos Emeralds, or select an option on the title screen to enable them from the get-go.To transform, you jump with one button, and then press a different one while in the air. Sonic series's super forms should be just Sonic & Shadow - at only one level (Super form with NO Hyper form) and story-wise it should only be a trump card (available to the rest of the gameplay after beating the game). Canonically, Hyper Sonic never existed. I do like Hyper Knuckles and Super Tails but I'm also kind of happy they haven't reappeared to be honest. Team Chaotix Mania. Super Sonic can still be killed by getting crushed by some falling platforms, however, so he isn't completely immune to death.This hack is based off Sonic 3D: No Flickies, and as such it shares the same gameplay rules. Hyper Sonic was a fun and nostalgic bonus in Sonic 3 and Knuckles, but I wouldn't want to bring it back. Other than the new mechanic and super features, the game retains the traditional … Website and Forums © Sonic Stadium 2000-2020. Considering he actually used the emeralds, and didn't require a lock on to use his powers. For Sonic, while his Super form started as just a bonus so it doesn't have the buildup or symbolism that the Super Sayan transformation does, it fits in fairly smoothly. Emerald Power Sonic? Actually, you can have as many as you want until your party and PC are full, but I'm going off topic now. Super Emeralds were only put in to make the S&K Special Stages accessable in S3&K. 20 medals 2 legendary 3 rare. The whole 'Nazo' thing I really think is just Sonic in his Hyper form and Nazo means 'Mystery' or Mysterious' in Japanese so I don't understand why people thought it was a different character entirely? Hyper Sonic is an upgraded version of supersonic, so it can be concluded that all hyper Sonic’s physical abilities surpass that of super Sonic’s. What it does is make you start with 50 rings, and it lets you go Super/Hyper regardless of how many shiny stuff you have. Super Sonic variants a la the comics? Diogenes also made a point about super forms for other characters that I'd have to agree with. I don't think Super forms are ruined as much by others existing as Super Sayans are, and the Sonic series doesn't have as much Super bloat as DBZ did, but whenever someone suggests everyone getting a Super form, I roll my eyes hard enough to cause a loud grinding sound. This hack allows the player to turn into Super Sonic in said game after collecting all sevenChaos Emeralds, mimicking its prequels Sonic 2, Sonic 3 and Sonic & Knuckles. And all it adds is more flashing lights and bigger energy beams, nothing that's actually meaningful, nothing that couldn't be added to the level 1 form if they really wanted it. I actually wonder if Super Silver's even canon anymore considering his lack of appearances and it existing for no reason other than 'so he can fight Solaris'. In my opinion, the concept of Sonic going 'Super' is getting a little stale for me in general, but that's an argument best saved for another time. Endless Interesting possibilities. Sonic the Hedgehog is © SEGA. It added an extra depth of reward to a game with an extra set of levels. I'd also say that the Saiyans always using their Super form to the point of being their basic fighting form hurt its original awesomeness appeal too. It is a blinding flash that destroys all enemies on-screen and launches the user in a specified direction. Sonic goes Super because he's learned how to harness the energies of the Chaos Emeralds and use the power for good. Aesthetically, he is much more pleasing. 2y. Although I disagree with the statements of SSJ should've only be limited to Goku and SSJ somehow being cheapened when it wasn't that big of spectacle to begin with. Paste as plain text instead, × For once, I can not pick a favourite. A Hack based on Sonic 1 made by Clownacy. Something along the lines of Tails' flying style from S3&K for 2D Sonic and Tails' Adventure 1 flying style for 3D Sonic. Seen - Super Sonic Transformation (0 rings & emeralds just for testing) Using the last offset, $FFFFFFFF set to 1 to disable transformation at signpost. This hack allows the player to turn into Su. Sega never treats Hyper Sonic, Knuckles, or Super Tails as canon. Super Sonic nowadays is just too powerful for Hyper Sonic to be considered a major step up from him. (optional) Make an options menu to choose the ammount of rings Sonic will lose while transformed. SSMB's obligatory *insert fandom name here*, 'They call me the best Sorceress, but I'm the only one left. A Hack based on Sonic 1 made by Clownacy It adds Super Sonic and Hyper Sonic to Sonic 1. Also, do you think Hyper Sonic should have been in Sonic Generations, if not playable at least in the trophy room? Now, I give you the inevitable question: Which one do you prefer? Like, the original Super Sayan transformation was pretty great. My Discord server: http://discord.redhotsonic.comYou can now be Super and Hyper Sonic in Sonic 1, thanks to Clownacy! So, begrudgingly, I got to collecting the Super Emeralds. When I look at the picture it looks like Sonic in a Hyper form to me. I just don't get what happened to Super Knuckles. He was just a non-canon bonus for scoring an additional seven emeralds whose novelty wears off in about five seconds. For the current Sonic narrative, any abilities Hyper Sonic had that are worth keeping can be given to Super Sonic. In addition, you can select from a handful of Super/Hyper music tracks: such as the themes from Sonic 2, 3, & Knuckles. The Super Emeralds were a way to cope with 14 Special Stages existing in S3&K. That's not Shakespeare, sure, but there's some meaning to it. Sonic the Hedgehog is © SEGA. You can see his green emerald eyes and he's white like his Hyper form. It's just more power. If anything, they could just give the existing Super Sonic all of Hyper Sonic's existing powers-I mean they already gave Super Sonic the ability to breathe underwater (something exclusive to Hyper Sonic in S3&K) in Sonic 4. I think Sonic X were going to try and incorporate Hyper Sonic but decided against it. You cannot paste images directly. If you enjoyed this game and want to play similar fun games then make sure to play Super Sonic and Hyper Sonic in Sonic 1, Sonic Mania Edition or Sonic 3 Complete or just go to the Sonic games page. Bananite. Kamakai, February 12, 2013 in Green Grove Zone. It hasn't happened since because it literally can't. [4] When Sonic 3 is used in this manner, it enables the player to play through both games as one, titled in-game as Sonic 3 … In Mania Mode it's Super Sonic and in Encore Mode it's Hyper Sonic? 45 points Ranked 20,857th. Doing it again will turn you Hyper, and doing it yet again will revert you to normal. Sonic 2: The Hybridization Project is a fun online Sonic game that you can play here on Games HAHA. The only reason he probably existed was Sega didn't want the special stages of S&K standalone to go to waste so they whipped up seizure Sonic to justify having to play through two sets of Special Stages. And then they go and ruin it by having damn near every sayan do it, some of them just children, and then add more layers of extra glowing and more hair so they can shoot bigger lasers at whatever the bad guy is. Affiliation. Super Sonic and Hyper Sonic in Sonic 1 sega genesis / SSega Play Retro Sega Genesis / Mega drive video games emulated online in your browser. (S3AIR) Mod in the Gameplay Modifications category, submitted by BluestreakDev Characters Go Super Then Hyper [Sonic 3 A.I.R.] A Hack based on Sonic 1 made by Clownacy It adds Super Sonic and Hyper Sonic to Sonic 1. And then they go and ruin it by having damn near every saiyan do it, some of them just children, and then add more layers of extra glowing and more hair so they can shoot bigger lasers at whatever the bad guy is. (and apologies to any DBZ nerds if I've mixed up something here; I haven't watched the show in ages). Now, I was too young to grow up with the Mega Drive (Genesis if you must) classics, but, the lack of Super Sonic in the modern games except the final boss irritated me a bit. When all Super Emeralds have been collected, Sonic, Knuckles and Tails can transform into Hyper Sonic, Hyper Knuckles and Super Tails respectively, each with unique abilities. It was the legend of a race of warriors who had fallen under the thumb of an intergalactic tyrant who eventually wiped out all but a small handful of them. In the early issues of the comics, Sonic's eyes would remain black and his quills would retain their shape when he transformed. A Sonic 3 A.I.R. My thoughts exactly. Burning Sonic? At this point, even Super Sonic is meh to me, with his near-constant gameplay-switching final battles. Sonic the Hedgehog 3 is a fun online Sonic game that you can play here on Games HAHA. [Mods] [] Signup Login Sonic, Shadow, and Blaze having one I guess is justifiable, but actually, I'm kind of on the boat that Knuckles should have had one before Shadow. Back on topic, I don't like the idea of Hyper Sonic or the thought of him being in another game. If you ever played Sonic 3 and Knuckles, and had the patience to collect the 7 chaos emeralds (which were a hell of a lot easier to get than in Sonic 2, by the way) you would unlock Super Sonic. That's not Shakespeare, sure, but there's some meaning to it. When I was done, I wanted to get Super Sonic back. They don't want to risk anyone upstaging Sonic, unless they're new. If you enjoyed this game and want to play similar fun games then make sure to play Super Sonic and Hyper Sonic in Sonic 1, Sonic Mania Edition or Sonic 3 Complete or just go to the Sonic games page. If you have forgot your password, fill in the form. And then one of those few survivors goes up against that tyrant, achieves that legendary state, and delivers a righteous beatdown, as revenge and justice for his race. Nah, there's only one version of those. I LOVED Super Sonic. × Super/Hyper Sonic loses some rings (not all) when he would get hit. Super Sonic variants a la the comics? Published material and comments represent their authors and do not reflect the views of Sonic Stadium. Then, when I got to the Sonic and Knuckles half of the game, I went into the Hidden Palace Zone, and watched as my chaos emeralds were taken away from me. I'm glad they never brought that form back. I mean, he's clearly able to command the Master Emerald in SA2, so why can't he use the Chaos Emeralds to power himself up? DBZ's super forms were less impressive with the more who could achieve it and the more higher levels that came into existence. I enjoyed Hyper Sonic's additional abilities in Sonic 3 and Knuckles and the flashing colors and stars but if I were to be completely honest Super Sonic is probably the better choice. That said, since they seem to love Sonic variants, there's always the questions of what could happen if Sonic were to directly transform from the Sol Emeralds or Master Emerald. Celeste +3 ↺8 BotW +7 ↺3 The Legend of Zelda: Breath of the Wild (WiiU) Among Us +6 ↺2 S2 2013 +7 Sonic the Hedgehog 2 (2013) HL +5 ↺2 Half-Life; HL2 +5 ↺1 Half-Life 2; SSBC +4 ↺1 Super Smash Bros. Gameplay-wise, I like Hyper Sonic's additional abilities, but aesthetically he just looks so stupid. Super Sonic in Sonic 3D is a hack of Sonic 3D: Flickies' Island made by Sik. The rules are borrowed from the latter two games, so the player must double jump to transform and also must not have a shield in that moment, besides the basic requirements (having all emeralds and 50 rings).All of Super Sonic's behaviour is implemented: a custom palette, a transformation pose with a fading palette, invincibility (with stars), speed shoes and a music change upon transformation. In SA we get more information on how the emeralds work, their connection to the user's emotions and the contrast between Sonic and Chaos. Personally I think there are only 3 Super forms that are properly justified; Sonic's, Shadow's (as he's a counterpart to Sonic and was made to use the emeralds), and Blaze's (again being a counterpart to Sonic, and having her own set of emeralds). Like Super Knuckles, Knuckles does not receive any physical transformation, but his fur pulses from red to pink. This mod replicates the Super Mode from 3D Sonic 2 on the 3ds. Like, the original Super Sayan transformation was pretty great. Other characters such as Shadow and Silver learned to harness these energies as well but I feel everything would be extremely cheapened if almost every character can use the emeralds and go super. Ssega 2015-10-12 17:32:54. You can change the form you transform into with the mod settings. It's meaningless, it ruins something relatively elegant and meaningful in favor of cheap spectacle. ¡¡OU YEAAH!! Understandably, I was a little annoyed. ', TV Tropes' Sonic Wiki Curator and P5 Member. I later realized that I prefer to just have one Super Sonic in general, but if they later make a game like Sonic 3 & Knuckles in length and system (or two games later merged for that matter), I would love to see Hyper Sonic again as an added reward. The Super form is an embodiment of his pure heart and will. Although other people have incorporated Super Sonic into their Sonic hacks, this hack's main purpose is to add the ability to transform into Super Sonic. That said, Super Silver is most definitely canon, and arguably a bigger thing to Sonic Team than Burning Blaze. Super Sonic in Sonic 3D is a hack of Sonic 3D: Flickies' Island made by Sik. Super Sonic's abilities from Sonic 3 & Knuckles were added in addition to using the Super Sonic sprites of Sonic the Hedgehog 2. Hyper Sonic was a great reward for getting the 7 Super Emeralds (as was Super Tails and his Flicky army of death). This game is acclaimed to be one of the greatest Sonic … Hyper forms add nothing to the story or the gameplay. As the title implies, this game allows the player to transform Sonic into Super Sonic or Hyper Sonic that is known in the later Sonic titles. Bonus points if he combines both the earthquake powers from ASR and the explosive super punches from Heroes. Hyper Sonic's multicolored nature is cool for about five minutes before it just becomes seizure-enducing. Unlike his Super State, however, any fast movement he makes leaves after-images. The emeralds had been established as these super energy sources, and when Sonic gets all 7, he's able to tap into that power to become nigh invulnerable and greatly increase his abilities. The game features two ways to transform. Display as a link instead, × In addition, you can select fro. Every character having a super form would probably be incredibly pointless and annoying and ruin whatever appeal and freshness that the Super forms might still have. (and apologies to any DBZ nerds if I've mixed up something here; I haven't watched the show in ages). Or they could have the player unlock them as additional powers to Super Sonic's abilities, whether it be another set of Special Stages of considerably higher difficulty (which were fundamentally what the Super Emerald special stages were) or some other collectable item. A Hack based on Sonic 1 made by Clownacy It adds Super Sonic and Hyper Sonic to Sonic 1. Not Here (RIP) Affiliation: Team Chaotix Mania. Eh, whatever the case, I just think I would have liked it more if Knuckles were the one to get a canon super-form before Shadow. I sure as hell do. You can post now and register later. He was SO COOL! It was one of the things which made the marathon-ish game feel really magical and special to me. Joined 3y ago. For that petty reason I usually don't bother collecting all 14 Emeralds when replaying Sonic 3 & Knuckles. Burning Sonic? I wonder if Super Sonic just went on an acid trip and the resulting hallucination was Hyper Sonic. That's all there is to it. Hyper Sonic is the strongest and fastest Sonic character around. Yes, more or less. Super Sonic edges on becoming a symbol of Sonic's pure heart and indomitable will, a representation of hope against whatever evil or destructive force he faces. A Hack based on Sonic 1 made by Clownacy It adds Super Sonic and Hyper Sonic to Sonic 1. He wouldn't have gotten a toy release and new artwork if he wasn't. Hyper form is fun to play as in Sonic 3 and Knuckles and doing fan art for but I'm happy it's not considered canon and ever returned to other Sonic games. If everyone can become Super than what would make the Chaos Emeralds so special and mysterious anymore? You never know it might return in Sonic 4 Ep3. MainMemory said himself that updates would be unlikely, but has changed his mind. I liked the hyper forms for what they were -an extra old save bonus for anyone who locked-on Sonic 3 to Sonic & Knuckles-, but there's isn't any reason for them to be brought back, gameplay-wise or story-wise. Gameplay-wise, I can't picture it being any different from Super Sonic because Super Sonic is already so super-powerful that going one step further would be so unnecessary and pointless that the only thought going through my mind is,. Is it because he doesn't want people laughing at his pink dreadlocks? This game is the only one on its platform to feature a lock-on technology that allows players to play as Knuckles. It's like DBZ adding more levels of Super Sayan. Crusade; StH (2013) +4 ↺1 Sonic the Hedgehog (2013) MKWii +5 Mario Kart Wii Make it so it doesn't drain your rings from 50 to 0 in 3 seconds and voila! Now I'm a different color!'. He also possesses a golden aura that varies in size and can be anything from smooth to flame-like in shape. This hack allows the player to turn into Super Sonic in said game after collecting all sevenChaos Emeralds, mimicking its prequels Sonic 2, Sonic 3 and Sonic & Knuckles. Xanman. Ssega 2019-07-05 20:10:47. I enjoyed Hyper Sonic in Sonic 3 & Knuckles. Rings drain while transformed as well. This will turn you Super. The final boss was fought with Super Sonic. He is the guardian of the Master Emerald, is he not? Not-so-Super Sonic 2 is a hack of Sonic the Hedgehog 2 by MainMemory. No more need for Hyper Sonic. Super Sonic as of late is basically as good if not better than the Hyper form in Sonic 3 and Knuckles. The player can either collect all the Chaos Emeralds to legitly unlock the new forms or select an option in the title screen to unlock the form in the Get-Go. (optional) Make it so Hyper Sonic loses less rings than Super Sonic. If you enjoyed this game and want to play similar fun games then make sure to play Super Sonic and Hyper Sonic in Sonic 1, Sonic Mania Edition or Sonic 3 Complete or just go to the Sonic games page. As for the original question in the topic, which form I prefer, even from non-canonincal or gameplay standpoint, I'd have to say Super Sonic. Sonic & Knuckles + Sonic the Hedgehog 3 (also called Sonic 3 and Knuckles) is a sequel to the Sonic the Hedgehog 3 for Sega Genesis. He has all of super Sonic’s abilities like invincibility to all attacks, increased speed and strength, and higher jumping abilities. Toei Sonic 3 & Knuckles is a fun online Sonic game that you can play here on Games HAHA. Published material and comments represent their authors and do not reflect the views of Sonic Stadium. It's meaningless, it ruins something relatively elegant and meaningful in favor of cheap spectacle. I just thought, if Hyper Sonic isn't canon, then why is he in a canon game? His aura also sometimes displays faint sparkles. To be fair I don't think Hyper Sonic was ever intended to be anything more than 'Super Sonic on steroids' as a little bonus for getting through all the special stages, and nowadays he definitely isn't considered so. It adds Super Sonic and Hyper Sonic to Sonic 1. I for one would love to see the Hyper form return. Diogenes and others pretty much speak my point for me. That said, since they seem to love Sonic variants, there's always the questions of what could happen if Sonic were to directly transform from the Sol Emeralds or Master Emerald. Obviously, that means getting perfects on all the special stages, and making sure I finish every Act with 100 or more rings. So yes, as cool as he was in the Genesis era, he's not an element I would like to see return. Again, nothing but bonus entertainment. We have placed cookies on your device to help make this website better. It was first posted in the Random Hack/Mini Project thread, where nobody paid any attention to it. I know its not canon, I'm just asking about personal preference. If you enjoyed this game and want to play similar fun games then make sure to play Sonic.Exe: Nightmare Beginning, Super Sonic and Hyper Sonic in Sonic 1 or Sonic Mania Edition or just go to the Sonic games page. Website and Forums © Sonic Stadium 2000-2020. Super Sonic as of late is basically as good if not better than the Hyper form in Sonic 3 and Knuckles. Sonic Games / Page '3' / SSega Play Retro Sega Genesis / Mega drive video games emulated online in your browser. If you have an account, sign in now to post with your account. And 'just more power' is about the lamest and most childish direction you can take a concept. URL to post: 2 Replies. New and improved hyper sonic abilities This also disables super cancel because it eliminates the point of this mod. Clear editor. The flashing colors, stars, and after images can also come off as obnoxious and hurt your eyes too. Hyper Sonic in Sonic 2 Date Added: 2020-09-09 Genres : Adventure Games,Sonic Games Description: In this revision, you basically play as Hyper Sonic in Sonic 2. ;D. Your link has been automatically embedded.

Hyper Sonic Sonic 3

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Hyper Sonic Sonic 3

Hyper Sonic Sonic 3 And Knuckles

Input the following cheat codes into your Game Genie cartridge to initiate the corresponding effect. These codes also work on emulators with a cheat code/Game Genie functionality built in.

This video showcases several Sonic 3 AIR mods which help greaten the Hyper Sonic experience in the game. These mods include Saturated Hyper Sonic, Sprite Fix. A parody based off Dragon Ball Z an awesome Anime. Very similar to the scene where Goku transforms into a super saiyan 3. October 6, 2019. Super sonic 3 is so awsome like realy it is. .PLEASE READ.animation done by somecallmejohnny, taken from his sonic 3 and Knuckles review. Link to that video here: http://www.youtube.com/watch?v=lz. Sonic & Knuckles + Sonic the Hedgehog 3 (also called Sonic 3 and Knuckles) is a sequel to the Sonic the Hedgehog 3 for Sega Genesis. This game is the only one on its platform to feature a lock-on technology that allows players to play as Knuckles. This game is acclaimed to be one of the greatest Sonic games of all time.

Hyper Sonic Sonic 3 And Knuckles

  • BAAA-AAAA + CAAA-AAAA + 8AAA-B92B: Unfinished Level
  • AALA-AAAC: Disable pausing
  • HXRT-AA6A: Infinite time
  • AALA-AAAL: Timer runs while game is paused
  • AALA-AAA8: Music plays while game is paused
  • AEEA-AXCW: Screen goes berserk (flashes different colours)
  • AA7T-ABAA: Black background
  • ZA7T-AAA4: Purple/Blue background
  • ZA7T-AAA6: Blue/Black background
  • AA7T-AAJ6: Red/Lavender background
  • AA7T-AAT6: Red/Blue background
  • CA7T-AAE4: Black “Noob Saibot” style Sonic/Knuckles/Tails
  • XA7T-AAA8: Silver Sonic and multicolored backgrounds and characters
  • YA7T-AAA8: Pink Sonic and multicolored levels and characters
  • ZA7T-AAA8: Blue Knuckles and black background
  • GJ8A-AA4G: End sequence
  • K2WA-CA4J: Infinite lives (only works without Sonic 2/3 carts attached)
  • AE8A-AAD2: Start with 1 life for player 1
  • AY8A-AAD2: Start with 5 lives for player 1
  • A68A-AAD2: Start with 7 lives for player 1
  • BE8A-AAD2: Start with 9 lives for player 1
  • DE8A-AAD2: Start with 25 lives for player 1
  • GJ8A-AAD2: Start with 50 lives for player 1
  • KN8A-AAD2: Start with 75 lives for player 1
  • NN8A-AAD2: Start with 99 lives for player 1
  • AE8A-AADW: Start with 1 life for player 2
  • AY8A-AADW: Start with 5 lives for player 2
  • BE8A-AADW: Start with 9 lives for player 2
  • DE8A-AADW: Start with 25 lives for player 2
  • GJ8A-AADW: Start with 50 lives for player 2
  • KN8A-AADW: Start with 75 lives for player 2
  • NN8A-AADW: Start with 99 lives for player 2
  • 2VAT-BCRT: Start with time on clock
  • RGSA-A6AN: Rings leave sparkles in special stages
  • AKVT-AA76 + AMNA-EA24: Keep rings between levels
  • ALNA-AACR: Rings worth 2 in special stage
  • ARNA-AACR: Rings worth 3 in special stage
  • AWNA-AACR: Rings worth 4 in special stage
  • A0NA-AACR: Rings worth 5 in special stage
  • BLNA-AACR: Rings worth 10 in special stage
  • RGSA-A6WY: Blue spheres count as rings and disappear
  • RGSA-A6YY: Only one blue sphere needed for emerald
  • AABA-DAAC: No bounce when hitting enemies
  • 96BA-CAG6 + 98MA-CAF0: Keep shields (fire, water, lightning) when hit
  • ATGT-CA3Y: Super shoes last indefinitely
  • AAMA-DAAC: Spin Dash just rolls in place
  • WAPT-D2BO: Sonic on a sugar high
  • AANA-CNA0: Sonic jumps lower
  • 2ANA-CWA0: Sonic jumps lower
  • 4ANA-CRA0: Sonic jumps higher
  • AANA-C4A0: Sonic jumps very high
  • AANA-DYA0: Sonic jumps extremely high
  • RENT-C6V6: Sonic can always use Fireball
  • RENT-C6YA: Double jumps, bounces, and Super Sonic are disabled. Sonic can always double jump.
  • AANA-DYYY: Don’t spin when jumping
  • AANT-CAGY + AAPA-CAB8: Sonic can always use Fireball
  • RENT-C6YA: Water shield and Super Sonic are disabled. Become Super or Hyper Sonic without any emeralds.
  • AANT-CAG6: Become Super Sonic without any Chaos Emeralds. 50 rings still required.
  • AENT-CAG6: Only 1 Chaos Emerald needed to become Super Sonic
  • AJNT-CAG6: Only 2 Chaos Emeralds needed to become Super Sonic
  • ANNT-CAG6: Only 3 Chaos Emeralds needed to become Super Sonic
  • ATNT-CAG6: Only 4 Chaos Emeralds needed to become Super Sonic
  • AYNT-CAG6: Only 5 Chaos Emeralds needed to become Super Sonic
  • A2NT-CAG6: Only 6 Chaos Emeralds needed to become Super Sonic
  • AENT-CAHL: 1 ring needed to become Super Sonic
  • BJNT-CAHL: 10 rings needed to become Super Sonic
  • DENT-CAHL: 25 rings needed to become Super Sonic
  • FANT-CAHL: 40 rings needed to become Super Sonic
  • NTNT-CAHL: 100 rings needed to become Super Sonic
  • N2PT-CYB0: Faster animation rate for Sonic
  • Z2GT-CA5W: Super Speed
  • W2PT-CYB0: Increased gravity
  • NTPT-CA50: Don’t use rings when any characters are Hyper (or Super)
  • AAPT-DBHL: Press Jump to Spindash
  • AAPT-DBHT: Press Down to Spindash
  • JAPT-CRH0: Press Down for temporary invincibility
  • ZAPT-CRH0: Press Down for debug mode
  • SAST-DJ1A + SATA-DJTJ: Each ring worth 2 for player 1
  • SAST-DN1A + SATA-DNTJ: Each ring worth 3 for player 1
  • SAST-DT1A + SATA-DTTJ: Each ring worth 4 for player 1
  • SAST-DY1A + SATA-DYTJ: Each ring worth 5 for player 1
  • SAST-D21A + SATA-D2TJ: Each ring worth 6 for player 1
  • SAST-D61A + SATA-D61A: Each ring worth 7 for player 1
  • SATA-DA1A + SATA-DJVW: Each ring worth 8 for player 1
  • SATA-DJV2 + SATA-DJW8: Each ring worth 2 for player 2
  • SATA-DNVW + SATA-DNW8: Each ring worth 3 for player 2
  • SATA-DTVW + SATA-DTW8: Each ring worth 4 for player 2
  • SATA-D2VW + SATA-D2W8: Each ring worth 6 for player 2
  • SATA-D6VW + SATA-D6W8: Each ring worth 7 for player 2
  • SATA-DAVW + SATA-DAW8: Each ring worth 8 for player 2
  • ATTT-CA3W: Lost rings drop straight down
  • ATTT-CA3Y: Lost rings bounce vertically
  • ATTT-CA30: Lost rings go down and left
  • ATTT-CA32: Lost rings stay in horizontal line
  • ATTT-CA4W + ATTT-CA58: Sonic does not lose rings when hit
  • ATTT-CE4Y: Large ring increase when hit
  • ATTT-CA5G + ATTT-CA6G: Tails does not lose rings when hit
  • K2WA-CA47: Unlimited lives
  • AAXT-CADA: Sonic’s frames of animations are slow when walking or running
  • AA6A-CADA: No rings or emeralds needed for Super or Hyper Knuckles
  • ABNT-CAC4: Tails runs on his tails
  • ABNT-CA54: Tails runs faster
  • KBVT-DAE2: Extremely high gravity for shoot down ramps and through floors
  • AFVT-CA12: Speed shoes discolor all objects
  • TB5T-CNCR: Slightly higher jump for Knuckles
  • PV5T-CRCR: High jump for Knuckles
  • AB5T-CWCR: Super jump for Knuckles
  • AB5T-C2CR: Mega jump for Knuckles
  • AB5T-DTCR: Extremely high jump for Knuckles
  • AB6A-CACL + AB6A-CAHR: Become Super or Hyper Knuckles without any emeralds
  • AB6A-CACW: 50 rings still required. Become Super Knuckles without any chaos emeralds
  • AF6A-CACW: Only 1 Chaos Emerald needed to become Super Knuckles
  • AK6A-CACW: Only 2 Chaos Emeralds needed to become Super Knuckles
  • AP6A-CACW: Only 3 Chaos Emeralds needed to become Super Knuckles
  • AV6A-CACW:Only 4 Chaos Emeralds needed to become Super Knuckles
  • AZ6A-CACW: Only 5 Chaos Emeralds needed to become Super Knuckles
  • A36A-CACW: Only 6 Chaos Emeralds needed to become Super Knuckles
  • AF6A-CADA: 1 ring needed to become Super Knuckles
  • BK6A-CADA: 10 rings needed to become Super Knuckles
  • DF6A-CADA: 25 rings needed to become Super Knuckles
  • FB6A-CADA: 40 rings needed to become Super Knuckles
  • NV6A-CADA: 100 rings needed to become Super Knuckles
  • ACCT-CA2R: Cannot drown
  • ACCT-CA2W: Return to title screen instead of drowning
  • ALTA-D53G: Jump directly to the end of the level
  • CEMA-B6JY: Lots of things are invisible, even rings
  • ALTA-CA8J: Sonic is invisible and invincible at start of game
  • ALTA-CA9Y: Once invincible, stay invincible for rest of level
  • NTBT-CB50: Immortality (you don’t fall of the screen and lose a life when you die. You can still drown)
  • RLVT-CAE2: Sonic’s bash attack disabled
  • AWXT-CA4C: Don’t lose rings when hit
  • AWXT-CACE + AWXT-CA4E: Unlimited number of rings given when hit
  • AWXT-CADA: Rains rings when hit
  • AWXT-CAXA: Rings do not spin when hit
  • AWXT-CA7A: All rings disappear when hit
  • ACZT-CACA: Need 0 emeralds to become Super Sonic (besides rings)
  • K4ZT-CA9N + K4ZT-CA92: Super Sonic doesn’t lose rings with time
  • A02T-CAF8 + 982T-CAF8: Sonic stays invincible for less time after getting hit
  • A02T-CAGL + 982T-CAGL: Sonic stays invincible for more time after getting hit
  • JW3A-CA4J + JW3A-CA4Y: Unlimited lives for player 1
  • JXGA-CA7G + JXGA-CA7W: Unlimited lives for player 2
  • AH2T-CAHN: Sonic needs 1 ring to get to Bonus Stage
  • RHJA-E60L: Bonus round always activated after every checkpoint
  • A5LA-EA5G: Bonus round is always Glowing Spheres
  • BXLA-EA5G: Bonus round is always Slot Machine
  • SBJA-HAV2 + SBJA-HAWJ: Rings worth 8 in special stages for Sonic
  • SBJA-HAV8 + SBJA-HAWR: Rings worth 8 in special stages for Tails
  • PVWD-CA6W: Knuckles cannot jump
  • HWLX-GA2Y: Unlimited time in Sonic 2 as Knuckles